DynRPG v0.32 Unofficial
Plugin SDK
Public Attributes | List of all members
RPG::TeleportManagement Class Reference

Same as the "Teleport Target Management" event command. More...

#include <TeleportManagement.h>

Public Attributes

int fromMapId = 0
 The current Map ID.
 
int toMapId
 The Map ID to teleport to.
 
int mapX
 The Map's X-Coordinate.
 
int mapY
 The Map's Y-Coordinate.
 
bool switchFlag
 Turns on a switch AFTER teleporting.
 
int switchId
 The ID of the switch to be turned on.
 

Detailed Description

Same as the "Teleport Target Management" event command.

See also
RPG::teleportManagement
RPG::teleport
RPG::teleportHero()

The documentation for this class was generated from the following file: