#include <DArray.h>
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int | size |
| Size of the array.
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T * | items |
| Pointer to array items.
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template<
class T = void*,
int base_ = 0,
int resizeValue = 0>
class RPG::DArray< T, base_, resizeValue >
Array class
- Parameters
-
◆ operator[]()
template<
class T = void*,
int base_ = 0,
int resizeValue = 0>
Array access operator.
- Note
- This operator will throw an error if you try to access negative indexes. However, if you use an index which is higher than the current maximum, the array is resized.
◆ resize()
template<
class T = void*,
int base_ = 0,
int resizeValue = 0>
Resizes the array.
New elements will be initialized with zero.
- Parameters
-
newSize | The new number of elements in the array |
The documentation for this class was generated from the following file: