DynRPG v0.32 Unofficial
Plugin SDK
RPG::Hero Member List

This is the complete list of members for RPG::Hero, including all inherited members.

act()RPG::Hero
animationTypeRPG::Character
beforeJumpXRPG::Character
beforeJumpYRPG::Character
charsetFilenameRPG::Character
charsetIdRPG::Character
checkEventInFrontTrigger(EventTrigger triggerType, bool startedByActionButton)RPG::Hero
checkEventOverlapTrigger(EventTrigger triggerType, bool startedByActionButton)RPG::Hero
customExactSpeedRPG::Character
directionRPG::Character
doStep(RPG::Direction direction)RPG::Character
enabledRPG::Character
eventJumpingRPG::Character
eventUpdatedThisFrameRPG::Character
facingRPG::Character
fixedDirectionRPG::Character
flashBRPG::Character
flashGRPG::Character
flashIntensityRPG::Character
flashRRPG::Character
flashTimerRPG::Character
forbidEventOverlapRPG::Character
frequencyRPG::Character
frequencyTimerRPG::Character
getControlMode()RPG::Hero
getName()RPG::Character
getScreenX()RPG::Character
getScreenY()RPG::Character
idRPG::Character
isEnteringVehicleRPG::Hero
isFlyingRPG::Character
isHiddenRPG::Character
isInVehicleRPG::Hero
isLeavingVehicleRPG::Hero
isMovePossible(int fromX, int fromY, int toX, int toY)RPG::Character
layerRPG::Character
mapHeroOffsetXRPG::Hero
mapHeroOffsetYRPG::Hero
mapIdRPG::Character
mapOffsetX (defined in RPG::Hero)RPG::Hero
mapOffsetY (defined in RPG::Hero)RPG::Hero
move(const char *data, int length, bool repeatPattern=false, bool ignoreImpossible=true, int frequency=8)RPG::Character
movementFramesLeftRPG::Character
moveRouteRPG::Character
moveRouteDoneRPG::Character
moveRoutePositionRPG::Character
movingRPG::Character
offsetXRPG::Character
offsetYRPG::Character
originalFrequencyRPG::Character
panTransitionSpeedRPG::Hero
phasingRPG::Character
screenPanUnlockedRPG::Hero
setAnimationType(RPG::AnimationType type)RPG::Character
setControlMode(HeroControlMode controlMode)RPG::Hero
setFixedStep(int newStep)RPG::Character
setNormalStep()RPG::Character
slipThrough (defined in RPG::Character)RPG::Character
speedRPG::Character
stepRPG::Character
stepFrameCounterRPG::Character
stepTimerRPG::Character
stop()RPG::Character
stopAnimation (defined in RPG::Character)RPG::Character
transparencyRPG::Character
vehicleRPG::Hero
xRPG::Character
yRPG::Character